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Originally Posted by Filing Cabinet
In the persistent online game 'World of Warcraft' there are some quests that require freediving to retrieve items from the sea or battle monsters underwater. It's not a realistic view of the sport though as magic items and spells can increase your time underwater.
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I've always wanted to create an online game that was in an aquatic setting, where players could dive for resources and materials. That would be fun.
Im not very good at 3D modeling though.